Crimson Desert Version 1.10.00 теперь доступна, представляя мини-игры Pinball и Orb Roll, а также многое другое.

Pearl Abyss выпустила обновление 1.10.00 для Crimson Desert, добавив забавные новые мини-игры, такие как Pinball и Orb Roll. Игроки теперь также могут использовать детёнышей Виверн и птенцов птицы Куку в качестве уникальных ездовых животных, наряду с другими улучшениями.

🧐

Купил акции по совету друга? А друг уже продал. Здесь мы учимся думать своей головой и читать отчётность, а не слушать советы.

Бесплатный телеграм-канал

Последнее обновление уже доступно на ПК и скоро выйдет для PlayStation 5, Xbox и macOS. Вы можете прочитать обзор здесь. Также, Crimson Desert уже вышла на PlayStation 5, Xbox Series X|S и ПК (через Steam). Найдите полезные руководства для игры здесь. Разработчики также планируют добавить функциональность кросс-сохранений и DLC в будущем.

Pearl Abyss опубликовала подробные заметки к патчу 1.10.00 для Crimson Desert, которые вы можете найти ниже.

Patch Notes Version 1.10.00

Fellow Greymanes,
Here are the fixes and improvements that have been added this patch.

Major Updates

This update enhances Re-Blockade and introduces the ability to ride Baby Wyverns and Kuku Bird Chicks as unique mounts. We’ve also added two new minigames – Pinball and Orb Roll – and made several bug fixes and improvements to overall game stability.

Update Schedule

The update is now being released on all devices. Check the ‘Update’ section below to see its progress on each platform.

Update

Steam (PC): Patch available now
Steam (Mac): Patch available now

Patch Notes Version 1.10.00

New Additions

  • Improved Re-Blockade.

    • Improved the flow before and after blockades by adding the stages «Battle» and «Reconstruct».

    • To prevent areas from being blocked again, players can ask for «Protection» at each regional contribution shop (previously managed by the contribution assessor).

    • Liberating strongholds rewards contribution, provisions, trade goods, and other items.

  • Added the «Pinball» minigame to the inn near the Delesyian Institute.

    • We’ve introduced the «Marni Token Exchange.» Now you can trade tokens earned from playing the Pinball machine for a selection of different items.

    • You can get a Material Box of Fortune, Abyss Artifacts, two kinds of Artifact Chests, a Helm, 13 different furniture items, and recipes for crafting 3 types of gear.

  • Added the «Orb Roll» minigame at the Great Gate of Urdavah.

    • You can get these items: a Material Box of Fortune, an Abyss Artifact, two kinds of Artifact Chests, a golden apple, three different carpets, and three types of lights.

  • Added a new mount: «Wyvern».

  • Added a new pet: «Kuku Bird Chick».

    • You can raise Kuku Bird Chicks and Baby Wyverns by feeding them. Once they grow enough, you can register them as unique mounts.

  • Added new mount equipment, the «Wyvern Saddle».

  • Added new pet equipment, the «Small Kuku Bird Eggshell» and the «Small Wyvern Aviator Hat».

New Additions

Content

  • Improved locked items so that Abyss gear can be removed from them.

  • Improved the Large Farming Scythe so that it can used to obtain gatherable items.

  • Added a «Carpet» category to the house decoration category.

  • Added carpets to the items sold at some dyehouses.

  • Added a cat tower to Furlington Farm in the Azerian Estate.

  • Improved the animation of feeding certain wild animals while holding them.

  • Changed the item description for «Sigil of Valor».

    • Can be equipped on: Dogs, Baby Wyverns

    • After the next patch, the Iron Eagle and Phoenix will also be able to equip the Sigil of Valor.

  • I’ve added a map to the constellation research journal, making it easier to locate constellations.

  • Changed the carry postures for certain pets.

Controls

  • We adjusted the controls so that pressing the Y or Triangle button doesn’t require a long hold when you’re using the default control scheme.

  • [Controller] Changed Axiom Force so that its buttons can be customized.

  • As a big fan, I was so glad to see the fix for the custom key settings! It was really annoying when I’d try to personalize my keyboard or mouse and the changes wouldn’t stick. Now it seems to be saving everything properly, which is awesome!

Combat / Action

  • Added a ground attack skill to Blackstar.

  • Now, any changes you make to your element, arrow type, or cannonball type during a boss fight will remain even if you are defeated and try again.

  • [Damiane] Adjusted the damage of unarmed skills.

  • Improved arrows so that normal arrows are used first when Replenishing Arrows run out.

UI Fixes & Improvements

  • Changed the category tabs in the Mission Dispatch menu from region-based to mission-based.

  • Added knowledge on «Dye Colors» and «Small Tools» in the Journal > Knowledge > Gatherables menu.

  • I was so glad to see the developers fixed that little bug where the helpful guide info sometimes wouldn’t show up in the corner! It was really annoying when it disappeared, but now it seems to be working perfectly. It’s a small thing, but it makes a big difference when you’re trying to figure things out.

  • We’ve added a new display in the inventory that shows you how much your pets and horses have grown. You can now easily check their growth levels there.

  • Improved the Photo Mode UI.

Localization

  • Fixed various localization errors and improved localization quality across all languages.

Others

  • We fixed a bug that caused your game progress to reset after winning a rematch. Now, your progress should be saved correctly.

  • Fixed an issue where some bosses would damage themselves while attacking.

  • We fixed a bug that caused attack animations to stop prematurely when using Axiom Force or Force Palm while riding a mount.

  • I’m so glad they fixed that bug where sometimes my character would do a double jump when I only meant to vault! It was super annoying, but now it seems to be working perfectly – exactly how it should be. It’s a small thing, but it makes a big difference to the gameplay.

  • Fixed an issue where Vault could not be used as a Counter.

  • We fixed a bug that caused Kliff’s Nature’s Echo and Damiane’s Reckoning abilities to not display the correct attack power.

  • We’ve resolved a problem that prevented players from effectively using the Force Current ability while completing the «Repair the second pensive statue» step in the «Jijeong Temple in Chaos» quest.

  • Improved homing skills and items so that they no longer target unintended objects.

  • As a player, I was so relieved to see they fixed that annoying bug! It was super frustrating when my pet would grab something, but it would just vanish because my inventory was full. Now, it looks like everything should be collected properly, which is awesome!

  • We fixed a bug that caused extra Legendary Fish to appear in your pond after you placed one and then reloaded the game.

  • Changed Legendary Fish so that they cannot be used from quick slots.

  • Fixed an issue where some knowledge could not be obtained in certain situations.

  • Fixed an issue where the map could not be closed in certain situations.

  • Fixed an issue where crashes would occur on the dye menu in certain situations.

  • We’ve refined the landscape and object arrangement in certain areas to make wagon travel smoother.

  • Fixed an issue where characters mounted on a mount could not be controlled in certain situations.

  • Fixed an issue where horses could not be changed at the stable in some save files.

  • Fixed an issue where the Contribution UI would sometimes appear upon re-entering the game.

  • We resolved a bug that caused the effects of Focused Force Palm to linger even after they should have ended.

  • Fixed an issue where disbanding comrades while mounted on a horse would dismiss the horse as well.

  • Fixed an issue where bounty quests would not progress properly in certain situations.

  • Fixed an issue where dialogue would overlap during combat with Sir Catfish.

  • Added animations for placing live fish into and taking them out of the inventory.

  • Changed the release function so that summoned pets can also be released.

  • Fixed an issue where bird pets would sometimes lift gimmick elements.

  • Improved the appearance of some outfits and characters to look more natural.

  • Changed the circus sign lights so that they shine even from a distance.

  • We fixed a bug in the «Bandits Riding Wolves» quest that prevented players from dodging attacks while using the Examine ability.

  • Fixed an issue where NPCs related to the quest «Swift Delivery, Safe Borders» would not appear.

  • Hey everyone, just wanted to share some good news! They fixed that annoying bug in the «Harvest of Greed» quest. I was getting so frustrated because if the bad guy died and I had to restart the quest, the wagon would just vanish! Thankfully, that’s been resolved now, so no more missing wagons for me!

  • Fixed an issue where certain objects would sink abnormally into the terrain.

  • We fixed a bug where Kliff wouldn’t be available to rejoin your party after being disbanded, even after the usual waiting period, if he died while adventuring with you.

  • Fixed an issue where the camera would not follow the locked-on target while in Focus mode.

  • We fixed a bug that caused strange visual glitches when a character bumped into specific furniture.

  • Fixed an issue where the patterns of certain tattoos would not display properly.

  • We fixed a problem that caused incorrect notifications to appear for knowledge entries that weren’t actually in the Knowledge menu.

  • Fixed an issue where rain would appear indoors.

  • Fixed an issue where rendering was unstable in certain areas when the terrain was wet from rain.

  • Improved the visual effect of rain to show the rain making the ground wet appear more clearly.

  • Fixed a bug where the old equipment would flash on screen when switching to new equipment in shops.

  • We’ve resolved a problem that caused the power core to sometimes stop working after traveling to the Fleet of Archives Abyss.

  • We fixed a problem in the ‘Fleet of Archives’ Abyss where the protective barrier would disappear when players got close.

  • Fixed an issue where some text UI overlapped when buying the Writ of Absolution on a 5K monitor.

  • We’ve resolved a bug that caused the game to use up two alchemy materials instead of one when crafting on Hard difficulty.

  • We’ve updated the names used for the team handling contributions. ‘Contribution shop’ is now ‘contribution office,’ and ‘manager of the contribution shop’ is now ‘contribution assessor’.

  • We’ve made archery and shooting contests easier to use: your character will now automatically aim when the contest starts, using either a keyboard or mouse.

  • [Damiane] Improved the sitting animation.

  • [Damiane] Added an animation while equipped with the Eastern Witch’s Fan.

  • [Damiane] Added a turn and a roll animation while equipped with a musket.

  • Damiane resolved a visual bug that caused the greatsword to look incorrect after a player forfeited a rematch.

  • Damiane resolved a visual bug where the shield would continue to look out of place after the Shield Toss ability was used.

  • [Oongka] Improved the effect of the Devastation ability.

Known Issues

FAQ / Report an Issue

We are truly rooting for the journey that awaits you in Pywel.
Thank you!

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2026-06-05 07:04